Test-driving Nvidia’s Facebook app, My 3D Scenes

I spent some time playing with Nvidia’s cloud-based 3D graphic platform and came away with mixed feelings. I started out convinced that this is a milestone product introduction for graphics online. The availability of 3D photorealistic rendering in a cloud platform is certain to open many new avenues for application development. However, after spending a […]

Nvidia working on a graphical cloud server for streaming 3D animations

At the Web 2.0 Summit, Nvidia unveiled a server for photo-realistic rendering of graphics using a massively parallel architecture. The application can potentially save architects and and engineers from buying amped-up workstations to render complex graphics. But the application that seems more likely to find an audience are online apps that require realtime rendering of […]